WingUNO
September 8, 2016, 2:53am
#1
Hi,
I want to make an explode effect by using particle system. And I want to make a model to represent all particles. Unfortunately, they changed to transparent:
The box I attached to the Mesh should be like this :
Why they all changed to transparent ?
Thank you for your time !
max
September 8, 2016, 10:11am
#2
Looks like a Particles Blending is set to Additive instead of Alpha.
WingUNO
September 8, 2016, 4:35pm
#3
Thank you, max.
According to you, I set the blending type to Additive.
And it still transparent.
max
September 8, 2016, 5:04pm
#4
Set it to Alpha, and then make sure Opacity curve is at maximum.
And make sure your texture doesn’t have alpha channel.
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