i have a sci fi fps project called motigate it’s a game all about momentum so i need wallrunning so how would i specifically do that
Out of my head I’d say you will need to raycast against the wall surface and apply a force based on the wall normal.
Try studying the PlayCanvas manual and examples on how all that works.
do you have a specific topic in the manual i should study?
To start with JS scripting in PlayCanvas this:
And then head to the tutorials and give a few a try (e.g. raycasting):