but I can’t find out which UI components should I use, I’m thinking on using an image resource for the indicators inside a 2D screen element but don’t know how to make it “recycle” the image once it reachs it’s boundaries.
@DevilZ I mean the following scenario:
let’s think this is my compass image asset
|1 · 2 · 3 · |
what I want is that once it reachs the right end (3 ·) start over from the other end attached to this end (3 · 1 · 2 · 3) and same for the other end (1 ·) and attach it back to the start (1 · 2 · 3 · 1)
In that case, you will need to detect when the pointer reaches the end. Then as @yaustar said, you move the pointer to the 2nd UI element that is wrapped around the first.
this still a work in progress but I can’t figure out how to remove that “glitch” after reaching one of the image asset’s limits https://playcanvas.com/editor/scene/916739