Heard a rumor about LOD streaming system for splats

Heard a rumor that you are going to revert back to the previous LOD streaming system for splats (lodBaseDistance, lodMultiplier) and away from the recently added splatBudget way of addressing LODs. If that’s true, do you guys have a timeline on that release?

Yes, the change has been merged today. Not a revert, but different implementation, but using the same base + multiplier, with additional mode switch as well: Make gsplat LOD distance-only, with target or limit splat budgets by mvaligursky · Pull Request #9584 · playcanvas/engine · GitHub

If you’re engine only, there will be a new nightly beta build of that on mpm tomorrow. Otherwise we’re aiming engine release hopefully by the end of the week, or early next week.

That’s awesome, thanks alot for the reply. Will check it out.