How to deal with this situation?
I use the hotspot which from official example.But how to deal with this situation when I move my camera?
Or like this
The hotspot is a 3D object so to avoid it intersecting in a model, you move it so it doesn’t. (ie move it away from the model)
Do you have any better suggestions?
You are so kind:)thx for your help all the time
What do you mean by better?
Any good ways that can control the Priority of display
So I can make sure the button display higher than model forever?
There are two main ways:
- Have the buttons on a higher layer then the model and don’t have the material test against the depth buffer
- Use the UI Screen and elements for the hot spots and and use a world to UI screen conversion to work out where the UI element hotspots should be (there’s a thread somewhere with examples)
Oh,I know the second way,but my try your first way it seems like not work…