I have an idea. I have been thinking of makeing a game with a planetary system, in which the globes have two collisions, one a child of the planet without rigid body, and the other the surface of the globe with rigid body. I have a FPS script and I want the player to be seen with the bottom of the player to touch the surface.
My issue is that I need someone to help add the gravity to the globe, and make sure it works well.
Thanks in advance.
-Imarri