Glb rendering issue in editor

My glb file looks different between editor & model viewer

project:
https://playcanvas.com/project/1303180/overview/renderissue

model viewer:

found same issue in editor V2

if you change this emissive settings like this, it works:

Screenshot 2025-02-12 at 09.47.22

We need to investigate why it’s not like this by default.

1 Like

issue created: Importing emissive glb with vertex colors does not have material set up correctly · Issue #1263 · playcanvas/editor · GitHub

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Thank you very much!

I noticed that this glb model looks different in model viewer & editor.
(I compared the properties of material)
Does editor use another glb parser which is different from model viewer?