FPS multiplayer

Is it possible to sync across platforms so for example, you can see them change direction, pick something up, and etc, instead of it being just a BEAN

well Playcanvas only runs on one platform … html5 … so what do you mean by across platforms?

I meant computers

oof

You need to implement some networking logic that will sync the states between all connected players.

Check the realtime networking example for more:

https://developer.playcanvas.com/en/tutorials/real-time-multiplayer/

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I tried using that recently and i had gotten nothing i even used the FPS Controller one and it still didnt work sooo what did i do???

Hi @RagDev,

Can you specify the problem you had in more detail?

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almost everything

this is what i did. I took the normal fps tutorial code. and instead of editing this i made a new script and i added this and added it to the player.