I’ve got another similar situation. Let me know if you want me to open this up in another thread but here it is:
I’ve made a game that programmatically spawns platforms that have different objects on them with collision. Whenever I branch the game and press play (without changing anything) the spike object no longer shows up. The collision and its logic still function correctly, the visuals just aren’t there. If I fork the project, I get the same issue. Thoughts?