Fog of War implementation for PlayCanvas

Hello, I’m pretty new to PlayCanvas and my main goal is to migrate my Unity game to PlayCanvas. One of the main functionalities that I need for the game is a “fog of war”, widely used in RTS games.

This is an example of a Fog of War library for Unity.

I’ve seen other implementations for Three.js, but so far I haven’t found anything for PlayCanvas.

Is there any library that supports it or can you point me out how can I implement it myself?


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