this is a problem I am trying to wrap my head around, I wanna build clouds and make the player fly through it, imagine iron man flying through clouds in 3rd person view. Now, its hard because you can get away with normal clouds using texture and all that trickery but right now its like the player going through the fog but its not a complete fog, its cloud that is of a specific size and it travels and I am not sure how to approach this problem, any help would be appriciated
Hi @sir_akc! Why you can’t use normal 3D objects with some transparency? Or maybe you can create a cloud with the particle system?
omg why didn’t I think of that?!?!?!?!