Hi - how can I decide the order the children of an imported Fbx show in the editor. In Max they’re in alphabetical order, but on import they display in a seemingly random order. (see pic)
This is a bit of a pain as there are +500 of them and I need to be able to group select and set their batches manually.
I just confirmed that we keep the order of nodes in the FBX file. It seems that max/maya/blender display the nodes in alphabetical order though. I renamed a node in the hierarchy in blender and its position jumped to be ordered correctly. Try that in max too, you’ll probably see the same.
We could also start sorting nodes, but I’m not sure if that would impact existing workflows.