Recently I’m trying to display MMD (MikuMikuDance) model and animation on PlayCanvas. And I encountered seemingly PlayCanvas FBX import issue. Would PlayCanvas team investigate this?
(MMD is one of Japanese popular amateur 3D animation environment. Tons of free assets, motion data. Popular MVs and there is even community support for Unity Mechanim)
Unfortunately I’m not a 3D expert who can write importer/exporter. So I used Blender 2.76b (+FBX plugin 3.6.2) to convert PMX(model)+VMD(motion) to FBX with baked motion. And I now got seemingly OK “Dressed Mumin” FBX file that I can preview with Autodesk FBX Review (v188.8.131.52)
The FBX file: https://drive.google.com/file/d/0B08xnIVZXi7cTWg0YUsyYjNnZ0E/view?usp=sharing
When I uploaded it to my project, JSON convert works and it actually animates. But I see some problems.
- This model have some rigid bodies for clothes and hair physics. And the rigid bodies are visible on PlayCanvas while they are invisible in Autodesk FBX Review.
- All mesh animations seem to be working but it seems some meshes are roteted or placed in unexpected manner. (Material seems to be good) As a result, it ended up with a somewhat scary screen like below.
I’m not building anything but just using converters and PlayCanvas feature. I’m hoping that I reproduce some popular MMD video on PlayCanvas.