I imported an fxb file, an animation with an object in four layers, two of the layered objects are deformed with bones. The metal mesh works fine but the cloth object gets imported deformed (but incorrectly). I load the animation to the mesh and the wired part of the mesh works fine, but the cloth does not because it is deformed see PlayCanvas | HTML5 Game Engine
Why does the cloth portion not be have the same?
By the way
I also imported the fbx (just the cloth object nothing else) and is has the same issue. Gets imported deformed incorrectly and animation does not work.