hi everyoone,
id like to have leaves falling down from the sky in my project, how would I go about that?
Ive made an emitter/clone thing in C4D but having some issues baking/importing/converting.
did anyone try out something similar? im mainly looking for a 3d option but would be open for 2d/emitter suggestions
Other option would be to have a 3d mesh for the leaf, do some simulation of them falling (position and rotation), and render them using hardware instancing / or dynamic batching.