I’m trying to code a zoom mechanic for my orbit camera script and the event.wheel is not working
CameraFunctions.prototype._onMouseRoll = function (e) {
this.entity.translateLocal(0,0,event.wheel * 10);
};
also here’s the link to the project: PlayCanvas | HTML5 Game Engine
Hi @MavrosMax and welcome,
In our CameraFunctions.js script I don’t see that code but this, which as expected doesn’t work:
CameraFunctions.prototype._onMouseRoll = function (e) {
this.entity.translateLocal(0,0,1);
};
Try implementing the code you’ve added in place.
1 Like
oh yeah its because since it isn’t working so switched it to make sure the scroll event itself was working. Its still not working