Hello,
Few days eariler this game was woring fine on mobile device but today it is not working…
i used chrome://inspect/#devices to inspect errors and i found following warnings and errors
Warning:
Image dimensions larger than max supported texture size of 4096. Resizing from 8192, 2048 to 4096, 1024.
_downsampleImage @ playcanvas-stable.dbg.js:48763
uploadTexture @ playcanvas-stable.dbg.js:50107
setTexture @ playcanvas-stable.dbg.js:50285
draw @ playcanvas-stable.dbg.js:50370
drawInstance @ playcanvas-stable.dbg.js:11689
renderForward @ playcanvas-stable.dbg.js:12158
renderComposition @ playcanvas-stable.dbg.js:12934
render @ playcanvas-stable.dbg.js:46635
(anonymous) @ playcanvas-stable.dbg.js:47218
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:47203
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:47203
start @ playcanvas-stable.dbg.js:46603
(anonymous) @ launch.js:7280
_preloadScripts @ playcanvas-stable.dbg.js:46395
(anonymous) @ launch.js:7263
done @ playcanvas-stable.dbg.js:46337
onAssetLoad @ playcanvas-stable.dbg.js:46349
fire @ playcanvas-stable.dbg.js:326
_opened @ playcanvas-stable.dbg.js:24950
(anonymous) @ playcanvas-stable.dbg.js:24971
_onSuccess @ playcanvas-stable.dbg.js:23400
(anonymous) @ playcanvas-stable.dbg.js:23371
success @ playcanvas-stable.dbg.js:20686
Error:
Uncaught TypeError: Cannot set property width of #<Texture> which has only a getter
at GraphicsDevice.uploadTexture (playcanvas-stable.dbg.js:50109)
at GraphicsDevice.setTexture (playcanvas-stable.dbg.js:50285)
at GraphicsDevice.draw (playcanvas-stable.dbg.js:50370)
at ForwardRenderer.drawInstance (playcanvas-stable.dbg.js:11689)
at ForwardRenderer.renderForward (playcanvas-stable.dbg.js:12158)
at ForwardRenderer.renderComposition (playcanvas-stable.dbg.js:12934)
at Application.render (playcanvas-stable.dbg.js:46635)
at playcanvas-stable.dbg.js:47218
uploadTexture @ playcanvas-stable.dbg.js:50109
setTexture @ playcanvas-stable.dbg.js:50285
draw @ playcanvas-stable.dbg.js:50370
drawInstance @ playcanvas-stable.dbg.js:11689
renderForward @ playcanvas-stable.dbg.js:12158
renderComposition @ playcanvas-stable.dbg.js:12934
render @ playcanvas-stable.dbg.js:46635
(anonymous) @ playcanvas-stable.dbg.js:47218
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:47203
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:47203
start @ playcanvas-stable.dbg.js:46603
(anonymous) @ launch.js:7280
_preloadScripts @ playcanvas-stable.dbg.js:46395
(anonymous) @ launch.js:7263
done @ playcanvas-stable.dbg.js:46337
onAssetLoad @ playcanvas-stable.dbg.js:46349
fire @ playcanvas-stable.dbg.js:326
_opened @ playcanvas-stable.dbg.js:24950
(anonymous) @ playcanvas-stable.dbg.js:24971
_onSuccess @ playcanvas-stable.dbg.js:23400
(anonymous) @ playcanvas-stable.dbg.js:23371
success @ playcanvas-stable.dbg.js:20686
This errors are coming on mobile device only…
It works fine on pc version…
Please help. What am i supposed to do?