Enttity not showing up as disabled in code

You probably need to reset hits when you go back to stage 1. So after line 14 for example.

It is still doing that.

Is there any way to get this to work, if there isn’t, I can find a work around.

It’s hard to tell what you need to do. Other users don’t know your logic and game. They only see a small part of code.

Its fine, Ill find a work around. Thanks for you help!

perhaps try

(this.ff).enabled = true;

instead of

this.ff.enabled = true;