Engine + Editor vs Just Engine for Learning

Title, basically. I’m fairly experienced as a 2D game developer, and I’m pretty comfortable with JS, but I want to try my hand at 3D.

I want to take the path of least friction while I’m learning, so would it be easier to use the engine + editor, or just the engine on its own?

Using the editor does make it easier to create a full app but it’s known to throw a few web developers off as it’s not a traditional webdev workflow.

I would say go for the editor. If you have used something like Unity, Unreal or a 3D modelling package, it should feel fairly familiar.

The Keepy Uppy tutorial is one of the better intro project samples to get used to the editor https://developer.playcanvas.com/en/tutorials/keepyup-part-one/

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