Can someone take a look at this please. I have added animation to my enemy and now he wont look at me. I have tried rotating him.
Try sharing some details about your setup and even better a project url.
The enemy wont look at me with animation, but without it he looks at me.
I think that happens because the animation central bone is rotate 180 degrees, so when it’s applied you see that.
You can fix that in a number of ways, try adding a parent entity and have the model as a child, and then rotate that child model by 180 degrees. That will have it return to looking at front.