Display sprite animations on 2D screen

  1. Sprites weren’t supposed to be supported as children of the screen so undefined behaviour is expected. At best we can do here is to assign a Sprite asset to the Image Element (non animated).

08

  1. Same with Elements in the World without being parented to a Screen.

  2. That’s expected behaviour for 9 slicing. Usually the center is a solid colour. I believe Unity gives you a choice of being able to stretch or tile in the settings.