How can we reduce the delay and speed up the development efficiency?
Sorry, there’s not much that can be done due to server location
It is something that we would like to improve but there isn’t any immediate plans.
Just to follow up a bit on this point. We have started planning our next phase of back-end work on PlayCanvas. Part of this is regionalizing parts of the back-end infrastructure. This should generally reduce latency for developers around the globe. This work will be continuing for the rest of the year.
I am hoping that we can also start investigating the options around siting some infrastructure within China too at some point. We’re extremely keen to improve the PlayCanvas service performance for our Chinese developers.