Detecting system busy

Is there a way to determine if the system is currently loading any assets? Like does the AssetRegistry have any active load requests? I find myself adding .ready callbacks to a lot of asset.load requests just to keep track of this myself.

Hi @BillWestrick,

Apart from the initial asset preloading, when the application boots, there isn’t any other system in place.

You will have to keep track of your asset ready callbacks yourself, check this example on how to approach waiting for multiple assets to load:

https://developer.playcanvas.com/en/tutorials/load-multiple-assets-at-runtime/

thanks @Leonidas