Curved World? need to replicate that perspective fx

Hi @Leonidas I am trying to use curve shader in my game, but not all entities in the hierarchy are being effected by the same. Could you please help me? Here is the link to the test project.

https://playcanvas.com/editor/scene/1794753

Which entities aren’t affected? I think this sample shader will not work for rigged/animated entities.

Entities under the “WORLD” in hierarchy. I have not used animations, it’s just the code.

I can’t debug directly right now, but check if their material is updated with the right transform shader chunk.

okay so I did attach a default material to the required entities and it works now, but the ground is not visible. Could it be because its size is too much?

Most likely your ground doesn’t have sufficient number of triangles to get curved. The curved effect is a vertex shader, so it requires a decimated geometry.