I am thinking of this cool game where enemies bleed corrosive acid like in the movie Aliens (1986) and the player can use this to turn enemies into resources by burning acid through walls n stuff to create shortcuts through the labyrinth of a spaceship.
The game will obviously need stuff like painting images onto surfaces and cutting clean holes through models/renders.
I am wondering if the engine even supports these things before I begin trying since I know things like per-vertex lighting and inverse kinematics are not supported at the moment.
If these things are possible, any information or tutorials on how to do it are greatly appreciated.