Left use Prefiltered Data
Right Remove Prefiltered Data
console.log(this.entity.model.model.meshInstances[0].material.cubeMap);
//left return null
//right return texture
example:cubemap test - PLAYCANVAS
project:PlayCanvas 3D HTML5 Game Engine
Left use Prefiltered Data
Right Remove Prefiltered Data
console.log(this.entity.model.model.meshInstances[0].material.cubeMap);
//left return null
//right return texture
example:cubemap test - PLAYCANVAS
project:PlayCanvas 3D HTML5 Game Engine
Hi @andy and welcome,
What are you trying to do?
Your left material doesn’t have a cubeMap assigned in editor, so I think the console output makes sense.
I fix the left material. It still the some result.