Is it possible to make this type of effect? I tried playing around with Directional, Spot, and Point but wasn’t able to recreate this.
Hi @Krish_USCan,
If you are talking about the blurring the light source, usually you will need a model with an emissive material for the lamp and apply some type of bloom to achieve the blur.
Check the post effects example on the engine repo:
https://playcanvas.github.io/#/graphics/post-effects
Though that can be complex to setup and also quite performance heavy.
Another common trick is to use a billboard, a camera oriented sprite that includes a halo image. Here is a tutorial for that:
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Thanks! This seems like what I need. Will get back to you if any difficulties
Hi @Leonidas
After playing around with the Halos effect, I was getting this as the result which isn’t exactly what I am trying to achieve. Am I doing something wrong?