Our team have been working on a project and we have been experiencing some issues, sometimes the editor takes a really long time to load, when pressing play the loading bar takes a long time to be filled and the code editor sometimes doesn’t save changes or takes a long time for it to do it.
Is this just for us or anybody else is having this issue?
Our internet seems to be fine and we have done several bandwidth tests to discard any local network issues.
I can confirm this also - I’ve been struggling with it for a week now - it really interrupts my flow!
It’s intermittent, but definitely server-side; I’ve experienced various stalls in script saving/loading/game booting (all on on playcanvas.com domains) on three machines across two different networks.
Is there any official comment of server status and when/if this might be fixed?
I get the feeling that a remote reboot happened in the last 20mins? There was a complete failure of any remote functionality for a minute or two, and now it’s all working fine, as if there was never an issue…
Can I query if this is going to become a regular issue in the mid/short term (I’m assuming that PC now has more users and is running into load issues)? As I said, it’s been pretty disruptive to my workflow, and I feel like I should maybe be investigating ‘offline’ workflows at this point