Hi. We’ve made a product demonstrator in webGL, using FBX models, PBR materials with textures defining diffuse, GMAO and normals. We have one of our clients getting their colors very warped or possibly inverted after a while. So the end product should and does look like this for me and most of us:
Only texture colors are affected, not the 2D HTML stuff, like the png logo top left for example. Where should we troubleshoot this? She’s on windows with Chrome aswell. Graphics card/driver performance thing?