I am interested in making a small multiplayer and I have doubts about how I could create a character selector like the one in the following image.
Character select example image
Different model options and that when choosing one is applied to the player.
From already thank you very much
You could load and unload the different player models using templates(the playcanvas version of a prefab).
Here you can read how to create and use templates:
How could you change the template model by code?
So… if I want a player to choose an option to change his skin, how can I do it?
You can switch between entities or switch between materials and textures of the meshInstance. It’s based on the setup of your model what the best way is.