Hi,
I would like to export my project, unpack it and add to Git, then change files locally (possibly use Git branching and merging) and then import the changed code as a new project into PlayCanvas editor.
I guess I have to update the hashes.json file, but I can’t reproduce original hash values for unchanged files by using any of the common hash algorithms.
Is it possible to know how hashes are generated and be able to pack my local changes for import, or I can only re-import unchanged projects that I previous exported from web editor?
Thanks!