Hello, in the new kallen i will no longer be able to use the deer model, since when i apply the animation the head became HUGE that didn’t happened in the old version so i guess something is changed in the meanwhile within the engine. Anyway i will loose some feature of the game at the moment untill i solve the problem, if someone skilled with blender can help me solve the problem is welcome.
If something in the engine has changed and your animation isn’t playing properly, then try posting a bug issue providing the model and/or a sample project that demonstrates the problem.
Best place for that is the engine repository:
Is there anything in the old script that changed the scale? The scripting system changes doesn’t affect the animation/engine features.
If i upload the model looks fine, when i apply the animation the head became HUGE, don’t know why
If you make a separate project with this model and animation, does the problem still happens? If so, can you share the project please?
no in another project it works LOL means the deer hates me, maybe coz it’s hunted in the game?
and this is what happen inside the game
Created a ticket in the engine repo for this while we look into it: