Can we Play audiosource from iFrame video as a 3D sound?

Can we get the audio handle from the video source played using iFrame implementation.
I have seen the implementation for videoTextures here PlayCanvas | HTML5 Game Engine
But I want the similar implementation for iFrame videoplayer.
I want to play the audio in 3D space so that the audio is audible only when the player walks closer to the screen.

Hi @Raghavendra_U,

If you are playing the video in an iframe that is a separate context and not directly related to the main PlayCanvas application. To convert that to 3D audio (world based), you will need to pass the player or camera world position to your iframe and check if the technology/library you are using to play video there supports converting it to 3D.