I’m using the PlayCanvas glTF 2.0 Viewer to preview a exported GLB demo of mine for testing purposes.
The problem is, every time I upload/load the 3D model, it stays barely visible at runtime, than disappears completely. No errors are raised and I don’t believe it’s a 3D model size issue, because I can see the 3D model in the viewer slightly before it disappears, and it appears to be large.
Additionally, the embedded textures also don’t appear to be loading for the model, or perhaps I need to export/add some scene lights?
Perhaps my model’s file-size is too large [4mbs] and I need to compress it with Compressed Draco GLBs?
Even messing with the custom ?cameraPosition=0,0,0 for the URL originally I still encountered the sizing issue. Is this there any possibility that the viewer has a bug or it is something on my end? Before creating this thread I had also experimented with larger and smaller sized versions of the model with no luck either.
Perhaps the morph-targets are not being assigned accurately automatically?