Bones hierarchy in editor

Hi, I am trying to animate my character properly.
By this link PlayCanvas | HTML5 Game Engine I see that there is possibility to animate render component, also I see bones there and can select any of it.

How I can get this bones hierarchy? Currently I can animate character only with using Model (legacy)
and I can’t see any bones hierarchy, but I can see the armature in view port. What I do wrong?


Hi @koroldev,

You can do the same by using the newer render component instead of the legacy model one.

To do that, head to your project settings and enable Import Hierarchy. Then reimport your models and you will get together with your model a template that you can drag/drop it to the scene to see and use the full model internal hierarchy.


Now I see, Thanks! :+1: