Any way to fix this?
Is this from a sprite sheet? Can you share the original image? Is this using thin on the UI system?
Its an atlas, but the same happens with individual pngs, here’s the atlas from the screenshot https://mega.nz/#!RCA3XIqb!fiW0ridtPbi5yyFSJEba7OGtIzeecT9MfYIV4NU2RaU
Tried with image element an sprites - what is thin?
Hello
Ping!
@Yohami_Zerpa Could be the filtering on the texture, try changing to point: https://playcanvas.com/editor/scene/808744
@yaustar Thanks for your answer, it’s indeed better with the channel set to Alpha!
Before ( R ) / After ( A ) :
It’s way better but as you can see there are still some random black pixels.
Ah yes thanks, it worked. The patterns are now a bit pixelated though, I will try and play with the settings to see what works best. Thanks again
Same here, looks pixelated but I’ll try tweaking things