Sorry to bother you but when I launch my application, sometimes it is slowed down, like lagging. However, I do not believe I use the full potential of PlayCanvas. I believe it can happen because of memory leak or delta time update change. Would it be possible to have help ? Here is a link to my project. PlayCanvas | HTML5 Game Engine
You can record a performance log in the Chrome dev tools for the time period when you are experiencing the lag, save it, and attach here. I didn’t notice any obvious lags on my PC.
Does this help you? It is really lagging for me, I thought maybe it was coming from using setTimeout function which could have an impact on the delta time of update? But I do not really know, hope you can help. Thank you
You can save the log, and attach here, so we could look into it in our browsers.
Edit:
Make sure you are recording the period when you have a slow down / lag that you were mentioning. If you record any other period of time, the log will not show anything useful.