I have a legacy unity3d project need to convert to playcanvas version, unity3d could export the model to 3 files:
the problem is, “xx.asset” seems to be unity3d’s private file format(YAML with binary content in it) and can not recignized by playcanvas, so the mode and material not displaying right in playcanvas.
I am sure “xx.asset” is the key here, because without the file, the mode in unity also not displaying right.
is there any converting too or method I could workout this?
I searched and seems there is tools for threejs: