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Interesting. A new UI sounds nice.
I’m looking forward to using the new UI! Thanks a lot for the update guys!
Editor API for plugins is a killer feature. Can’t wait to have it.
Wow great work!
Is this possible to release public plugin or custom model through this? Like unity asset store?
Not yet. But it’s the plan to allow that in the future.
Well i think this is bug…
when i have longer script name then script belonging on off button looks like this…
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Well also it is difficult to identify texture & texture atlas (because of missing atlas icon)
so without click it is not possible to identify it.
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I like to see a drag and drop function for the script component.
What, drag a script onto an entity in the 3D view?
I think that would be nice, too! There is a lot of dragging involved in Playcanvas, you get quickly used to handling assets that way.