Announcing a New UI for the PlayCanvas Editor

Read all about it here:

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Interesting. A new UI sounds nice.

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I’m looking forward to using the new UI! Thanks a lot for the update guys!

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Editor API for plugins is a killer feature. Can’t wait to have it.

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Wow great work! :grinning: :grinning:


I can see Asset Store now… :smiley:

Is this possible to release public plugin or custom model through this? Like unity asset store?

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Not yet. But it’s the plan to allow that in the future. :smile:

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Well i think this is bug…
image

when i have longer script name then script belonging on off button looks like this…:roll_eyes:

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Well also it is difficult to identify texture & texture atlas (because of missing atlas icon)
so without click it is not possible to identify it. :face_with_raised_eyebrow:

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found html tags in light setting > while hovering on shadow type :roll_eyes:

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@Ketan_ATA I have reproduced these three issues and logged them on GitHub for you:

  1. HTML tags appear in component tooltips
  2. Texture and texture atlas assets are indistinguishable in the Assets panel
  3. Component toggle controls in the Inspector collapse incorrectly
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Small update @Ketan_ATA: fixes for 1. and 3. are now deployed to production.

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I like to see a drag and drop function for the script component.

What, drag a script onto an entity in the 3D view?

Hay @will! No, drag a script into the script component.

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I think that would be nice, too! There is a lot of dragging involved in Playcanvas, you get quickly used to handling assets that way.