Animating emissive materials

I am currently evaluating playcanvas as a candidate to use for a large project. One of the big requirements is simulating RGB LED lighting on products. Is it possible to use gradients on emissive materials and animate the gradients, have them cycle between different color patterns and such.

The attached image isn’t animated but gives you an idea of a similar model I would need to animate how the RGB LED lighting works.

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I reckon you can do something like that :thinking:

Here’s an example of creating a texture like that in code here:

Tweaking that and having an alpha texture on top could give a similar effect