Accessing script methods from the editor

Hi @_Undefined,

As far as I know script type instances aren’t spawned in the pc.Application instance running in editor. I am not sure if there are plans to do that with the new editor-api.

Though I think you can still do it. I’ve done something similar in the past to get terrain generation working in editor. Check this post, uses a community framework to get a script instance running in editor:

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