And we will be able to refresh attributes automatically in the future.
But live reloading of scrips in game - unfortunately indeed, currently there is no life reloading of scripts.
We are thinking of something that will allow people to have live reloading of scripts, but that requires to write
destroy handler in script, to make sure once script is destroyed it will unsubscribe and destroy all events and data to make sure it is cleanly destroyed.
Once that in place, we will be able to make auto-reload of scripts without reloading the launched game.