Load an external fbx at runtime

That post never got a final response. My guess is that there is some licensing issues with that. FBX is proprietary to Autodesk, so the playcanvas team might have a back-end engine to do the conversion, but that engine is not available to the rest of us. {totally speculating here}

However, in response to your comment about uploading FBX and downloading JSON, check this out -> Parsing Animation