☑ Invert texture colours feature

Hi,

I would be helpful to be able to invert a texture somehow in the editor. Perhaps it’s allready there but I didn’t find it.

Do you mean invert the RGB values (like a Photoshop invert) or flip the image in the Y axis (vertically)?

Have you tried changing the tiling value of a material from 1 to -1?

Good points, I men invert the RGB values. So If I have a black and white mask, I would invert it to swap black to white etc.

There is no post-editing features in Editor atm. We’ve thought of some useful, including inverting individual or multiple channels (useful for normal maps, when G channel is inverted). But that is not in our backlog.
So re-uploading edited file yourself will do the job.