Im trying to transfer the assets from a ‘dirty’ project to a ‘clean’ build… Models and animations are downloaded from the project as RAW Jsons… Thus when reexporting these json files into a new project… they are not recognizd as models or animation… but as ‘raw’ json text… Is there a way to transfer these files(I deleted the original fbx animation files and models because they occupy too much space) am I doomed?
Unfortunately, you can’t import ‘raw jsons’ as model files.
You have two options here that I can think off here:
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If you still have the ‘dirty’ project, fork it and delete all the assets, entities, scripts etc to make it ‘clean’.
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Upload the JSON, textures, mapping to an external server (eg Github, your own server etc) and load the model dynamically. Load 3D models at run time from a PlayCanvas application
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