I'm making a project where I load my House into the project by using a script which accesses a json-file from a Server.
So the model is not static or editable within the editor because it's only visible after pressing play.(similar to generating programmatical meshes).
I was wondering what tricks I can use to enhance the visuals of the final project. I use material textures and cubemaps , high shadow rendering etc... But how can I get closer to a photorealistic rendering like Orange Room or after the flood when I'm not able to rely on lightmaps etc.
The reason why i can't use ligthmaps is because my house has configurable options which can be changed in real-time - 1 floor , 2 floors, flat roof , slanted roof. So the shadows have to be able to change with every option i select.
Is there a way to improve my project visually (but to remain running smoothly).
Many Thanks for the help !