Editor's gizmos inside an application

Well, that’s not exactly true.

If I write in my code

list = editor.call(‘assets:list’);

that code works in my application.

Correct me if I am wrong but that it is part of the editor API, isn’t it?
So, I am sure that I might be able to access the editor gizmos.
In fact, if you read the post

the list of editor hooks include:

gizmo:collision:visible (state)
gizmo:coordSystem (system)
gizmo:point:create (axis, position, dir)
gizmo:point:recycle (point)
gizmo:rotate:position (x, y, z)
gizmo:rotate:rotation (pitch, yaw, roll)
gizmo:rotate:toggle (state)
gizmo:rotate:visible (state)
gizmo:scale:position (x, y, z)
gizmo:scale:rotation (pitch, yaw, roll)
gizmo:scale:toggle (state)
gizmo:scale:visible (state)
gizmo:snap (state)
gizmo:translate:position (x, y, z)
gizmo:translate:rotation (pitch, yaw, roll)
gizmo:translate:toggle (state)
gizmo:translate:visible (state)
gizmo:type (type)
gizmo:zone:visible (state)

The problem is that, for some reason these hooks are not available in my application.

However, I have several others that I can use, but not the 333 methods that are claimed in the post. In fact I can only count 43!!!

Is there anyone with inner knowledge about the editor who can answer this with certainty?
Thanks in advance.
It would be of great help for me…